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Dex Release Candidate

Hi all,

This is probably one of the final updates – if not the very final – prior to the actual launch of Dex. All the voice acting is in, all the music, all the sounds, all the content. The game can be played as a whole, from the very beginning to the very end.

However, there are still bits and pieces that could use some extra polish, and there may still be bugs here and there. And that is the core of our message today: We could use your help with testing the game! Any feedback, any bug reports you can offer might affect the final quality of the game upon release. We do not intend to do any radical changes from this point forward, but we want to be able to tie up all the loose ends.

We can also use your feedback as to balancing. Although we did a couple of playtesting rounds, your opinion will be valuable to tweak the game difficulty and deal with possible difficulty spikes in some of the locations, as well as in the individual datafortresses in cyberspace.

Please do not feel pressured to play the game now. If you prefer to have the complete experience, we strongly encourage you to wait. Rest assured – the release of Dex is very close at hand. However, if you want to participate in the final testing and balancing, come join us!

How to get to the Release Candidate build?
As with the Dex Beta build, we decided to publish this build as “Steam Beta” only. This replaces the previous Beta build from March. The very original build from December (without main storyline) still remains the default game new players get to play upon launching the game normally.

If you want to participate in the testing, you need to right-click on Dex in your Steam library, select Properties, go to the tab BETAS and select “Dex – Public Beta” in the drop-down menu! We’ll be on the lookout for your feedback!

Cheers!
Dex Developers

PS: We plan to release the game soon! Stay tuned!