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Update 0.19

The main feature of this update is land monsters. I also made some tools to help me with the development, but they are not in the game.

I'll try to do smaller updates more often now.

Change log:

  • Added first land monsters (caterpillars).
  • Added process priority option - try setting it higher if you experience lag.
  • Added left-handed HUD option - swapping spells on screen to match swapped mouse buttons.
  • Missile collision with ground is less strict now, making it easier to shoot over hills etc.
  • Repacked some textures to use less memory.
  • Improved fluid simulation performance a bit.
  • World colors are selected from predefined palettes now instead of being randomly generated.
  • Added profiling of various game systems on the performance stats screen.