Boss Fight
• added in a boss fight at the end of level 1 (Turning Away).
Overworld
• the large gate now shows the amount of bosses defeated or eggs needed to enter this gate, and you can manually alter this balance - for example if you prefer combat to puzzles you can set it to 10 bosses to defeat and 0 eggs to collect, etc. Note this gate can't be entered yet but this just defines the structure moving forward.
General
• general visual tweaks and refinements.
• added new music for each gameplay type - puzzles, 2.5D platforming, and bossfights each have their own distinct pieces of music now.
