Hi folks! Just a quick update. I noticed a few minor bugs in the last update and I thought I should fix it ASAP. Here is the update list:
Updates
- Supply Production - People have reported that the new supply production research is buggy and sometimes produced 52 supplies instead of 2. This should be fixed.
- Difficulty Progress - I introduced a new difficulty progression mechanic in the last update. However, I forgot to include the progression into the save game data, resulting in the game becoming very easy. This is now fixed.
Please start a new game for this fix to work.
Suggestions & Feedbacks
If you have suggestions and/or feedback on the game, please post on Infectonator : Survivors' Steam Discussions Forum. You can also make a shout out on Toge Productions' Facebook or Twitter