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Update #5 - Ambush and Exploration - June 6

Hi guys!

After being sick in bed for almost a week with the measles, I'm finally back with a new update!

This is quite a significant update. Not only that there were a lot of things being optimized and tweak behind the scenes, we implemented a few new features into the game too!

ATTENTION - SAVE GAME DELETION
Being a significant update, the game is now version 0.48! Unfortunately, there are some significant changes in the system that forced me to delete saved games prior to version 0.48 to prevent system crash. I'm very sorry about this :P

UPDATES
With that said, here are the updates:

Ambush Missions
Aside from the regular tower-defense missions, we are adding a new mission style, Ambush. When going from building to building, there is a small chance that your team is going to be ambushed. In this mission type zombies will come from both sides and you must fight to survive. No more letting zombies pass behind you, they are all coming for you!

[img=http://imageshack.com/a/img840/8788/olr.gif/]

Explore Missions
I have to say that this one is still a work in progress, so please forgive the roughness of it. When selecting missions on the Town map, select the building that you are currently in to activate the Explore Mission. In this mission style the map is significantly larger than the regular mission maps. However, since this is still very early WIP, I have not yet placed any objects in the map...so it will be a large empty level...with some zombies that you can hunt.

In the future, there will be variations of the explore mission. Variations such as, locate specific items (Spark Plugs for the car perhaps?), build outposts (find marked areas to build, then protect your teammates from bandits or zombies), etc.

Equip-able Gears
Remember that empty second slot in the character stats screen? Now you can equip Gears in there. What are Gears you say? Well, Gears are equip-able items that can give your survivors additional stats or skills, items such as Body Armors, Scopes, etc. At the moment there is only 1 Gear item available, which is the Kevlar Armor* (you can buy it at the Merchant) that can give your survivors extra protection from zombie bites. In future updates we will add more Gear items to the list. If you have cool ideas for new Gears, please let us know in the comments bellow!

In the future, you'll be able to craft new Gear items in the garage.

[img=http://imageshack.com/a/img834/8738/p4me.png/]

*) This item is still a work in progress. Armors will break when their durability reaches zero. However, at the moment you can unequip and equip again and the item will return to 100% condition. I'll be changing this in the next update.

Weapon Range Increased
I've increased all of the weapons' attack range a bit. Try it out and let me know what you think about this in the comments below.

Wish list on next update
Will focus on adding objects in the Explore missions, then implement the Human Bandits.

I'll see you again next week with more updates!

Suggestions & Feedbacks
If you have suggestions and/or feedback on the game, please post on Infectonator : Survivors' Steam Discussions Forum. You can also make a shout out on Toge Productions' Facebook or Twitter

Cheers