Hello Survivors!
Here is a small update on this month, consisting mainly of some bug fixes and gameplay tweaks. It's important to keep fixing the problems, so we want to let you know about it. Note: We make it as new version of game update, so expect data save loss.
BUG FIXES
- Rescued Survivors Bug - We found out that when we encounter survivors to be rescued but eventually died in the process, it would immediately cause crash to the game. We fixed it so that it won't happen again.
- Gear Bug - You might have noticed this problem before, as gears used by the characters would still give effects even when gears are unequipped or discarded. This bug has been fixed nicely.
- DIY Crafting Bug - We also resolved problem where DIY items, excluding armor and weapons, failed to craft and wasted materials being used to craft them.
TWEAKS
- Graphic Glitch - The game showed some graphic problems, especially when doing fade-to-black scene, but then we managed to sort it out accordingly.
- Perk Tweaked - Character perk is also getting corrected and adjusted.
- Car Project Tweaked - We reckoned a small issue on character's positioning when doing and changing car projects, nonetheless it is finely tweaked.
But, that's not all...
FEATURE: DYNAMIC TEXT
[img=http://imageshack.com/a/img540/5880/A3DWdU.gif]
We've also added a text system commonly found in many role-playing games. When in events showing the dialogues, it will dynamically display and type each block of text. Also each finished, completed sentences of the dialogue will be given timer before going to the next dialogue.
Please tell us if you find more issues or suggestions within the game.
Thank you for being patient with us and the game's development.
I'll see you again in 2 weeks with more updates!
Suggestions & Feedbacks
If you have suggestions and/or feedback on the game, please post on Infectonator : Survivors' Steam Discussions Forum. You can also make a shout out on Toge Productions' Facebook or Twitter