GENERAL
- Fixed Exp scaling for wormholes
- Fixed ilevel drops in higher difficulties
- Fixed Necromancer hands not ticking
- Added WM synergies to healing spells
- Added Paladin synergy to divine shield
- Buffed WM Spell damage (chain lightning, mana pulse)
- Buffed HP Gain from stamina, now it scales per level from 15 HP per stamina to 90 HP per stamina 1-150
^ Ranged's have a bit less of scaling.
MAC and Linux updates coming tomorrow!