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Huge patch coming around June

Hello fellas!

We have been working on a major overhaul for Season 3 of Hero Siege, which will come in with a HUGE patch!

Major features in the new patch

- Wave system will be completely deleted from the main game, you will now explore the maps and kill packs on your own pace.

- Random generated levels; One of our programmer has been working for 8 months on a random generation engine with an asset editor so you will be getting bigger maps with 100% generation and a real roguelike feel!

- Item balance has been checked further, much better scaling now.

- Dynamic difficulty curve based on group level median (in solo, your level)

- Solo Leaderboards will be class specific, no longer all classes in the same bracket

- Lots of exploits fixed

- All enemies will get attack animations and re-worked graphics

- Quest system, there will be a main quest for the entire game that gives you lots of EXP, loot and relics etc to make leveling funnier.

- Lots of improvement in overal engine

- New AI programming for enemies, lighter pathfinding (less performance use for the game)

- Lots and lots of bug fixes!

- Localization for: China, Russia, Finland, Brazil (More later)

And here is some of the upcoming new art: