Hello fellas!
We have been working on a major overhaul for Season 3 of Hero Siege, which will come in with a HUGE patch!
Major features in the new patch
- Wave system will be completely deleted from the main game, you will now explore the maps and kill packs on your own pace.
- Random generated levels; One of our programmer has been working for 8 months on a random generation engine with an asset editor so you will be getting bigger maps with 100% generation and a real roguelike feel!
- Item balance has been checked further, much better scaling now.
- Dynamic difficulty curve based on group level median (in solo, your level)
- Solo Leaderboards will be class specific, no longer all classes in the same bracket
- Lots of exploits fixed
- All enemies will get attack animations and re-worked graphics
- Quest system, there will be a main quest for the entire game that gives you lots of EXP, loot and relics etc to make leveling funnier.
- Lots of improvement in overal engine
- New AI programming for enemies, lighter pathfinding (less performance use for the game)
- Lots and lots of bug fixes!
- Localization for: China, Russia, Finland, Brazil (More later)
And here is some of the upcoming new art: