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2.0.0.0 Open Beta now out (PC Only)

Hero Siege 2.0 Beta patch is now out for everyone to test!

DISCLAIMER:

If you decide to take part in the open beta please read the things below:
- Do not use your own account as it will most likely get item resets etc during the beta
- Do not cheat in the beta, our anti-cheat is turned on in it too.
- Report any problems, bugs, exploits to the forum beta channel or in discord's beta channel
- Some areas are not finished, or look weird since we have not yet done them. ACT 1-4 are mostly ok to play.
- Use the passcode: HEROSIEGEBETA666 to unlock the beta from your game's properties in steam library.

PATCH NOTES for the beta:

MAJOR
- Wave system is now removed from the main game, we have made a new randomly generating world for the game that focuses
more on exploring and smashing packs of enemies to pieces.
- Runes added to the game. You can now obtain various runes that come out as 1-5 star runes. These runes can be equipped and
upgraded with rubies, the more stars the more stats per level. 5 Runes can be equipped at once. (found in the talent screen tab)
- Most enemy sprites are re-made, and now have attack animations.
- All minibosses in the game have been re-worked to match a more interesting boss fight.
- Exp gains, item level scaling etc has been optimized.
- There is now an online matchmaking system that matches players together according to your settings.
- Private servers will be working as before in another tab.
- Massive improvements in multiplayer engine and overall performance.
- Player attribute stats now scale to their full potential 1-150. Forexample you only gain a small amount of damage from strength at level 1
but a ton more when you hit 150.
- Solo leaderboards are now class based, per class

GENERAL
- You can no longer use spells while frozen or stunned

FIXES
- Fixed a crash in Wormhole Abomination boss.
- Fixed a bug with client armor.
- Fixed high item levels displaying incorrectly.
- Fixed item level on dropped items.
- The game can now be paused when playing online multiplayer alone.
- Dodge is now tied to chest piece, no longer scales with armor. (now also works vs spells etc)
- Manacosts are now compressed to K, M, B etc
- Fixed talents sometimes not activating

CLASSES
- Pyromancer Meteor chance is now fixed to 20%
- Pyromancer Blaze chance is now fixed to 15%
- Fixed Samurai's Dodge for clients.
- Fixed White Mage Angelic Zone synergy in multiplayer.
- Samurai Improved technically and spells made more dynamic.
- Fixed Pyromancer spawning less Hydras as a client.
- Fixed White Mage in local coop.
- Fixed Pirates Rapidfire in online multiplayer.
- Fixed Shamans Earth Totem strength synergy text.
- Fixed Shamans Lava Spill damage.
- Viking's Zeal now increases damage by 1% per level and is 20% static chance.
- Samurai's Zen Tornado damage scaling doubled