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Build Update 6/3

A new build has been uploaded today with several changes that should result in increased performance for everyone. Here's the list of changes:

  • Temporarily removed capsule shadows on NPC characters
  • Removed unneeded per-bone calculations on NPC characters
  • Removed particle calculation from match win screen still being active when not shown.
  • Blueprint optimizations for the balls.
  • Fixed the light constraint on the table light.
  • Stopped the user being able to grab the table light off the ceiling.
  • Multiplayer replication improvements added, overall online experience should be more robust.
  • Added lobby numbers to stop different builds finding each other.

Investigations on further performance improvements continue and we'll plan to release another update once those are ready. We're also focusing on the reports of certain movements and activities causing motion sickness that is unique to Pool Nation VR - if you are experiencing this we'd greatly appreciate detailed information so that we can get to the bottom of them as quickly as possible.

Thanks again for all the support, have a great weekend!

PS - Please avoid punching your friends and family while playing Pool Nation VR! :)