Hey all! This patch has big changes for multiplayer, as well as some minor bug fixes and some general cleaning up with the networking.
Bug Fixes
Fixed Hero's Crown
Fixed Wizard Beard
Fixed Wasp, Bat, and other flying enemy fluctuating speeds
Re-wrote multiplayer code, should be smoother!
Gameplay Changes
No Friendly Fire
Shared Ores, Ingredients, EXP, and Gold in Multiplayer
Enemy HP and ATK scales up with the amount of players connected
Revamped Ice Biome, new Background + Effects
Added Ice Knight Enemy
Added Ice Jellyfish Enemy
Added Giant Yeti Boss
Removed Yeti Enemy
Updated Shroom Enemy AI
Thanks for all of the support, it really means a lot. I'll be tackling some bigger bugs this weekend and next week that I couldn't fit into this build. Also, there will be a lot more content added in the next patch since I've got all of the Kickstarter backer submitted biomes, bosses, enemies, and items.
Have a great day!
-Sean