Hey Depthians!
Another long list of new additions and some very big changes to the game such as the removal of fuel as a resource and ammo. I would advise you to read thread by Nick, which explains the changes in full detail, any comments/suggestions/ideas/concerns should be posted in that thread, just so we have everything all nicely gathered in one place.
v2.8.5 [Add] : A new material/energy sharing system has been added where forces can be separated into different types (Creator / Cargo / User) and their material/energy sharing is automated depending on their type.
v2.8.5 [Change] : Ammo barrels hold materials now, and increase the availability of materials for reloading guns (materials per minute)
v2.8.5 [Change] : Ammunition and fuel have been removed as resources- guns and engines use materials directly now
v2.8.5 [Change] : Existing ammo processors will be automatically replaced with a 2m long material storage locker in this version of the game. The block is now decorative only
v2.8.5 [Change] : Existing oil processors will be automatically replaced with a 2m tall material storage tank in this version of the game. The block is now decorative only.
v2.8.5 [Change] : Fuel refineries don't create fuel from materials anymore. Instead they form a world wide material sharing network where all 'on' refineries can slowly share materials with each other (however the refineries also burn materials so a lot of material is wasted in this process)
v2.8.5 [Change] : Fuel tanks hold materials now, and increase the availability of materials for powering engines (materials per minute)
v2.8.5 [Change] : Resource harvesting, when out of play, runs at 5% even if there is no power source. This is to avoid outposts getting stuck at zero materials and being unable to get any.
v2.8.5 [Change] : The smoke dispenser now burns materials instead of fuel
v2.8.5 [Change] : Tutorials updated to reflect new resources (material and energy) and new resource transfer system.
v2.8.5 [Fix] : Pressure no longer drops or increases when boiler or pipe is shrank
v2.8.5 [Fix] : In story missions your vehicle will no longer get free resources and free reloads after spawning- you shall only get the materials you pay for in the mission launcher
v2.8.5 [Remove] : The supply group and transit fleet systems have been removed. They've been replaced with something simpler.