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July 30th - Aura Kingdom Massive Summer Patch! (Part 2/2)

July 2015 Patch Notes (Part 2)

The patch notes were so long that we had to cut it in two parts! Read the first part here!

News for PvP

Level 70 weapons have finally arrived!

For fans of PvP, go to Navea and talk to the NPCs in Navea to buy your new equipment.
This equipment will be available for 2250 Valor coins per weapon.

Changes in the PvP Arena

  • For Level 60+ Arenas: Increase HP and DEF of the bosses, totems or turrets, depending on the type of arena you are in.
  • Centurion:  The points obtained from battling monsters and bosses have been increased, the monster’s points have also increased as well.
  • Adjustment for Excelsior:  The respawn time has been lowered to 5 seconds, and will increase to 10 seconds over the course of the battle.
  • Increase of Fighter Points to lower-leveled players by 20%.
  • Heal percentage in PvP has been increased from 30% to 50%, so that the recovery in PvP is now half of the recovery in PvE.

Item Mall Update

  • A new item that reduces the cost of crafting/forging will be implemented, it will be usable at the refining NPCs. This will be obtainable in the Item Mall.
  • A new tab will be available in the Item Mall; it will act as a preview window where you may try on all costumes in the IM. Enjoy the new Action Preview window!

Sky Tower

• Floor 21:
◦ The lag problem that occurs when the boss attacks has been fixed.

• Floor 22 :
◦ Fenrir is now stunned for 6 seconds instead of 3 seconds when players lead him into an ice trap.
◦ Fenrir recovers less life when eating a player that has been transformed into a chicken.

• Floor 23:
◦ The egg’s spawn rate is no longer 100% on every player.
◦ The eggs spawned no longer inflict DMG to players that are not in the boss room.
◦ Once the eggs explode, only the players in range take DMG.
◦ The timer before the explosion has been increased to 4 seconds.

• The HP of chests has been greatly increased on every floor.
• The level 60 quest to access Sky Tower has been simplified.
• The level 60 zone requirements have also been simplified to allow newer players to access these zones.

Guild Instance
• The guild instance can be started with 3 players instead of 5. The goal of this modification is so that small guilds can participate in these instances and benefit from their rewards.

Bosses and Enemies
• The Mushroom Titan’s stun in Titan’s Root (Party and Hell mode) has been reduced from 6 seconds to 1 second.
• The Damage-Over-Time skills of certain monsters have been modified, notably those in the Cadilla Felwood instance.

Field Mob Modifications

• Certain field mobs have had their Hit Points adjusted.
• By 'certain' we mean two. (Baaaaaa.)

Fishing
• The Equipment Chests obtained from fishing now have higher NPC resale value.
• Fishing tokens can now be possessed in multiples of 100 instead of 10.

System
• Once you connect, an info bubble will pop up to inform you that you have hidden players, and will allow you to unhide players if you have forgotten to do so.
• The images used in the ‘card game’ system have now been added.
• The Loyalty Point cap has been increased to 99,999!

Medals
• New medals are now available with the arrival of the level 75 Otherworlds.
• The gold medal from Otherworlds is now available.
• The Gold Grand Achievement medal for instances is now available.

Daily Activity Interface
• A new tab has been implemented to indicate available instances for your level.

Bugs and Translations:
• Source post from the EU version: the infinite loading bug has been fixed.
• Daily activity log is now compatible with Centurion.
• The character swap freeze seems to have been resolved.
• Certain head costume pieces now display properly in party view in the default upper left.
• You receive the daily login present even while you are in the Tutorial, before arriving in Port Skandia.
• The Archeology title for level 6 has been corrected.
• The item Artisanal Chocolate Heart can no longer be obtained, as it was event-specific. Any existing ones will still remain until consumed.

Known Bugs, Problems and Translations
• Numerous translations are still inaccurate; we are currently aware of the problem and are working to resolve them.
• More bugs may have been forgotten, do not hesitate to report them to the forums once you’ve completed reading these patch notes.

Thank you for playing Aura Kingdom!