In 30 minutes we will restart the servers and provide you with the latest update.
This update brings you the first challenge mission, which you can repeat as often as you like for 5 Karma and contains exclusive rewards from new weapons to gear and pets. The mission has three stages and will be challenging for even the toughest of runners! To help you co-ordinate every map also now features a compass for orientation! Also: New Doc Wagon cards for improved healing!
Improvements and Balancing
- An all new challenge mission has been added to the game! This is a repeatable, very difficult run available once you finish the campaign. Bring your friends and enjoy loot found nowhere else!
- A Compass has been added to the mission UI to aid you in planning your tactics.
- Critical Hit Damage from skill trees, the boxer background and cyberware has been reduced to lessen the impact of critical damage.
- Weapon Base Crit Damage has been reduced to 130% (except for the shotgun, which has 150%).
- Every time the pistol basic attack scores a critical hit, a status effect will be applied that reduces the crit chance for that turn by 20%.
- Two new DocWagon Cards have been added, healing more hitpoints (you will need them for the challenge runs)
- Cooldowns now affect both weapons if a player dual-wields to prevent players from only having to pay for one skill tree while using identical skill trees in mission.
- Clicking on skills in the skill selection shows now how this will affect your stats even before you click on “Learn”
- Haste I won’t override Haste II anymore. Instead they will now stack. The Renraku Drone’s Rocket Launcher now has improved chance to hit, range and damage, but affects a smaller area.
- The Wolf spirit’s howl deals less damage and has less range now.
- All SPAS shotguns deal more damage now, making it deal the highest damage in the game.