Developer postOriginal post (opens in a new tab)

Ground Pounders Early Access Update 9: AKA Why Is The Producer Always Late With The Changelog?

Because I was on the Moon... with Steve.

All kidding aside, I was out of the office traveling, so I apologize this didn't go up sooner. We're rocketing towards the end, but now more than ever, anything you want to talk about, about the gameplay, now is the time - before it's too late!

Critical:

  • Fixed errors in combat results table
  • Implemented Engineering tutorial
  • Fixed engineers not able to fix air bases
  • Fixed units not able to attack air bases
  • Unified all engineering damage functionality
  • Fixed engineering unit dice going out of sync when applying a construct action
  • Fixed fortified zones not losing a level of fortification if unit in it is attacked by an engineer
  • Give a notification popup to allow players to automatically distribute or discard their remaining dice during their equip phase
  • Fixed AI not getting defensive support

Other:

  • Fixed close button not working in Resupply phase
  • Fixed splash screen "roar" audio volume not in sync with the game
  • Split options screen into 3 sub screens (Game, Audio, and Video options)
  • Show aspect levels on the back of the unit cards

Beta 0.1.3132