Changes
- Added FOV slider in graphics settings.
- Added hotkey for quick healing. The default key is H but it can be remapped in the controls settings.
- Added hotkey for quick mana. The default is G but it can be remapped in the key mapping menu. As you may know, the key for dropping items used to be G so the default key for dropping is now X instead. The default quick mana key can also be remapped in the control settings.
- Fixed bug that caused the wrong rune to be identified.
- Fixed bug that caused the wrong weapon to be destroyed when running out of condition.
- Fixed bug that caused the wrong armor to be destroyed when running out of condition.
- Added support for wider procedural stairways. The previous narrow stairways felt a tad bit claustrophobic so I decided to mix this up with wider stairways to add more variety.
- Added support for loading GLTF 2.0 files for importing custom animations made in external software such as Blender.
- Updated animations and AI logic for melee skeleton.
- Updated animations and AI logic for arbalist skeleton.
The new procedural stairway algorithm occasionally form these single-stairway exits which happened accidentally but I thought looked pretty nice:

