The last few months of intensive work have not been in vain.
Spellz is getting closer and closer to its final form.
A new world map (major update):
- 23 islands instead of 9.
- Removal of the 'difficulty' system per map.
- Changes to navigation, for a smoother, more enjoyable experience.
- Removal of the 'Tavern' from the map, which can now be accessed directly from the teleportation portal.
- New maps are displayed in green on the map.
- A completion percentage for the entire game has been displayed on the map, with the length of the game underneath (all written with bones, of course).
Additional changes:
- Integration of stereo audio.
- New "Molten Rain" spell unlocked at the end of the first level.
- Some changes to the Tavern environment to make it more understandable.
- Removal of the timer in the shop, now you just have to buy all the items or pay to refresh it.
- Some adjustments to the difficulty.
- A few bug fixes.
I need YOU:
To succeed in creating the best game for our future players, I'll need you to share your experience of Spellz, mainly around difficulty. That would be the best way of fine-tuning the game, so thanks in advance!
Thank you for reading these notes, I hope everything's going well for you and I can't wait to hear your feedback on this update!
See you soon,
Tom.