Patch 0.0.6.0 NOTES:
Updates:
- Updated HANGER interface (including ability to rotate mech.)
- New Spawn/Command Map (hotkey 'm' in-game)
- Updated Attrition gameplay (Game is limited to X reinforcements, capture bases will give addition reinforcement tickets every 5 minutes. Game ends When team has 0 reinforcements left)
- Increase number of custom mech slots in HANGER from 10 to 25.
- Weapons updates (increased overload factor on energy/missile weapons)
- New equipment available (side shields for each mech. Cover side of torso and top side mounted weapons.)
- New mission 'Coastal Invasion', attrition game type
- Update base AI to capture spawn bases
- Improvements to network performance
As normal we would love everyone's feedback, especially on the new features with this release.
Next update 0.0.6.1 (est. 1 week)
- minor updates to HANGER to show more information on overload factors.
- New mission 'Arena', DM and TDM only.
- Updates to 'Ghost City'
- Bugs fixes if needed for 0.0.6.0
- Improvements to fall and impact damage
0.0.6.5 patch
- 1-2 additional missions
- Faction wars Features #1 (Squads,Ranks,XP)