Today's update has some multiplayer improvements, performance improvements, and lots of bug fixes.
Shout out to Cutiesaurs in Discord for suggesting a coin drop sound when launching games.
I'll see ya'll next week with another multiplayer-focused client update. Party on!
Change Log:
- Added a coin drop sound when you launch an arcade cabinet. (Plays at the same volume as in-world sounds.)
- Added automatic sound muting when AArcade is paused.
- Improved AArcade to be more optimized when paused.
- Improved multiplayer avatars to be TV-screen heads that show your Steam avatar on them.
- Improved multiplayer to sync the model sequences you have set on props to guests that join your server.
- Improved mounting GMod to also include content in your "download" folder.
- Improved debug output for people who have problems hosting particular arcades in multiplayer.
- Fixed Steam avatars in multiplayer mode.
- Fixed an issue w/ the EZ Library Browser that caused prop thumbnails to disappear when scrolling backwards.
- Fixed an bug that caused the Social Mode join events to list public servers as private.
- Fixed the joined / left Social Mode event spam that would happen when people changed maps.
- Fixed the menu that shows you that objects are spawning in while joining a multiplayer server.