Today's update allows your friends to join you in their web browser & explore your arcade with you! I'm hoping to have Redux finished by the end of December!
As always, feel free to ask me for help if you need it. The Discord is the best way to contact me & other AArcade users for a quick response: https://discord.gg/Nshzn2q
Multiplayer Instructions:
- Load up any of your arcades in singleplayer.
- Click HOST on the Main Menu.
- Invite your friends with the URL it gives you. (They join you in top-down 2D mode using their web browser.)
Note that in-game multiplayer will be coming soon as well!
Change Log:
- Added the Main Menu > Host menu.
- Added the Main Menu > Online menu.
- Added a Disconnect button to the Main Menu.
- Added 360 panoramic screenshots for multiplayer sessions.
- Added embedded overview map support for Counter-Strike: Source maps in multiplayer sessions.
- Increased the max FOV to 200.
- Fixed an issue with broken maps being auto-reloaded.
- Fixed Automatic Desktop Size in the launcher to actually work.
- Changed AArcade to launch without a window border by default.
- Added buttons next to Type & App lists to edit them or add new ones.
- Changed the MDL file in the Model Properties menu to be readonly.
- Improved the reliability of props remembering their offsets & rotation.
- Added Use Transparency When Moving Objects to the General tab of the Options menu.
- Improved fullscreen image viewing to only auto-scroll if the image is significantly different than the browser aspect ratio.
- Added Toggle Libretro to the Commands tab of the Main Menu.
- Added error messages for various known (and fixable) launch failures.
- Fixed Mouse Wheel to scroll web pages.
- Improved scaled models to also have scaled collision meshes.
NOTE:
If scaled collision models causes some of your arcades to not load, you can use the following launch option to disable that feature until all bugs are fixed: +scale_collisions 0