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Update 0.2.5 - Winter Solstice Holiday Update!

Greetings gamers and friends! We just pushed out a new Holiday update that includes some fun stuff as well as contains numerous fixes and adjustments to the game. Enjoy!

Patch Notes:

0.2.5

- Added new Winter Solstice holiday items! Check out the Holiday Tree, Holiday Wreath, Red and Gold Curtains, Green and Gold curtains as well as 2 new non seasonal rugs! More rugs, curtains and other household items on the way.

- Added a Mini Map and Large Map to the game.

- Added game hints to the information panel on the large map (hit M or the ? Icon to change from Mini Map to Large Map).

- Added icons for the Merchant(only basic merchants), Player Homes and other players. Monster Spawners will also show up in the future. A Player Home is anywhere a player has placed a bed. Once aggressive monsters are introduced, players will spawn on a bed location when they die.

- Added the ability for camera to zoom in all the way giving the player a First Person View type option.

- Added Strafe to the player control with Q and E keys. The Animations are temporary.

- Added the new Holiday and other items to the Rare Merchant and Crafting Cart.

- Changed Depth of Field for quicker adjustment and less blur in certain situations.

- Fixed numerous glossy construction materials so that they don't glare as much under certain light conditions.

- Fixed bug with canceling item placing and the icon and item doesn't go away but continues to place duplicates in the players inventory when hitting escape.

- Fixed issue with female button in character creation when it would set the Female Dark Elf as default, when not selecting the FDE tile, but not save the Female Dark Elf on creation (resulting in a Male Dark Elf).

- The basic Merchant now spawns AFTER the world is completely loaded. After spawning into the world, once the music starts that means the world is 100% loaded and the Merchant will show up.

- Code optimizations with camera code and some game methods.