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Friday Hotfix!

Patch Notes:

Greetings friends! There were a couple items that needed to be addressed quickly so we put together this update for today. We apologize for any weirdness players experienced after the big update on Wednesday, there were a few things we missed. :P Happy Friday and enjoy the weekend!

Patch Notes

0.3.1

- Fixed issue on Tropical and Canyon biome where player would get to far up in the world (mountains) and the terrain would unload, causing other issues with characters being saved out of position. Player will need to delete any old worlds where a character is stuck in a bad position (no terrain).
- Changed Terrain Align method, aligns more often now and more reliably.
- Optimized numerous biomes for better performance.
- Changed thread manager, resources being used more efficiently and increase in frame rate.
- Re-enabled Bloodfiends and Grottonoids.
- Fixed some missing materials in the create player scene.
- Fixed a few core shader errors.
- Fixed a couple environment items that had shader errors.