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Friday update is live!

Greetings and happy Friday friends! Here is a small update to address some reported items. Mountains of gratitude to everyone involved right now with helping us find and sort these issues, it has been a tremendous help to us!

Patch Notes:

0.4.2
- Changed animal spawning to appear much further away from characters.
- Fixed Harvesting loop where players would get stuck chopping.
- Fixed bug with opening Build or Terraform menu and player keeps running if key was held down on UI panel open.
- Fixed bug with player using shovel or weapon while in build mode.
- Fixed bug on Cancel button in Password UI panel.
- Fixed issue with Name panel if players did not enter a name when creating a character.
- Added Rim Lighting to all resources that spawn from a resource node.
- Fixed issue with loot bag sliding down terrain.
- Fixed bug with closing a crafting panel while crafting animation is playing and player would continue to craft.

Next we will be working on the aggressive mobs to bring them back into the game, as well as catch some more bugs, get the Spell Tome for Mount spell added, and work on a list of random items that needed to be addressed and general polish. We have lore and stories written for Astral Terra that many players are unaware of (much of it is on the Curse Wiki). We want to bring this stuff into the game in some form, perhaps in part through some small quests (another thing being worked on right now). We will also update the Dev Road Map soon to reflect where we are headed (character customizer is in the works as well right now). As always, thanks for playing and participating, have a great weekend!