Greetings friends! We just pushed out a small update today to address bugs that community members have been helping us find. Big shout out to community member POPS who has been very busy helping the team narrow down the details on some of these issues. Big thanks to everyone who has been so supportive, as well as patient throughout the Alpha/Early Access process. We also brought on board a couple new artists lately. While we are working on development, they are working on some new items. We have the new grapple gun being designed, as well as some new plants for resources on each biome. Here are some new concepts that we'll be working on. These initial renderings were done by Jordan, who is our new concept artist.
Forest Biome
Jungle Biome
Patch Notes:
0.4.5
- Fixed issue with resources spawning in hills or under terrain. Resource nodes should reliably give 4-6 resource stacks now.
- Increased pickup distance for many items and resources stacks (increased from a distance of 2 to 4).
- Fixed bug with Player Camera where player would enter terraform mode, exit with the camera at an extreme angle and then the Player camera would be wonky with incorrect rotational values and limits.
- Removed Tethys Logo video and replaced it with a Logo still with fade in. Movie logo was slowing down player load in.
- Increased tree LOD draw distance. Far away terrain now has trees and rocks on it again.
- Light type on Lanterns changed, as well as light range and intensity increased by 40%.
- Fixed bug with Single Player position saving. Players positions are saving and loading in correctly on Single Player now (MP had no issues).
- Fixed bug with the confined cursor when switching from Windowed to Full Screen mode. Mouse coordinates should accurately be recalculated.
- Fixed bug with Katana not being able to be equipped.
- Reduced Hunger reduction time. It now takes slightly over 40 minutes to start starving (up from 30 minutes). Health reduction has been reduced as well from – 5 HP per 30 seconds to -4 HP per 30 seconds.
- Changed Hunger messages to warn about being hungry at 40% and 20% now.
- Fixed duplication bug with equipment when dragging items from the equipped slot to the action bar.
- Camera can now rotate around characters to face them by using Middle Mouse for rotate. Right mouse rotates camera and character. Zoom in all the way for a First Person perspective.
- Optimized camera code for smoother control.