Hi All!
So, rather than wait too long for a big build up of bugfixes, I decided to test a live hotfix of the game with a few, smaller, quicker-to-resolve bugfixes.
- fixed collision/gaps/holes in a number of rooms
- fixed a handful of typos in dialog and perk/loadout descriptions
- fixed bug in secret-unlocking perk
- tuned jump height and a handful of guns
- fixed game-breaking issue where egg scrambler never stops descending if you happen to shoot it with a stun mod gun or LHC gun
- fixed bug: firemine never unapplies
- added something secret for MPM...SHHH YOU NEVER SAW THIS LINE.
- fixed issue with "reply with same loadout"
- fixed minor bugs in pelletgun and blueshell items
- fixed issue with jump SFX turning all staticy
- fixed issue with slowcubs never letting go of their icy grip on your time-slowed-soul.
The patch may appear to be rather large (380mb). Due to the patch/collision fixes all those rooms get repushed, along with a bunch of core UDK stuff that *always* gets pushed...unfortunately this will probably be standard: ToG patches may likely always be on the large side.
Also, because this is my first attempt at updating the game while it's live, there might be some issues. Hopefully it isn't catastrophic. I did my best to test things pretty thoroughly and had some folks sanity check for stability, but please post on the community page if you find any crazy new things popping up.
Thanks so much for your support. If you like the game, please tell your friends to pick up the game too! ToG needs all the help it can get!
--Joe