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Tower of Guns-Updated 1.25

Hi Folks! This is a very nit picky update, full of lots of tiny things..some bug fixes, some art fixes, things like that.

  • Fixed Gaps in l6r4b4, l2r3b6, l3r6b1/l11r2b1, l10r2b2,
  • Fixed coll in l3r2b4, l3r2b3, gap in l6r4b2, artbug in l3r1b2, lx2, l3r2b1
  • Fixed art bug in l2r2b15, l2r4b7, l6r3b1
  • Added a prohibit check during the end cinematic to keep items from being used
  • Tuned post-hit invincibility state
  • Updated credits
  • Fixed vampiric item icon alpha
  • Fixed typo in story13
  • Fixed one more potential issue with the egg scrambler descending beneath floor?
  • Fixed goggles..uh...doing..uh..nothing duration. Nothing to see here, folks...move along.
  • Fixed spikes in l10_r01_b01, l10r2b1
  • Fixed broken immuninty to spike/enviro dmg now?
  • Fixed stupid lava issue in l3r1b2
  • Tuned recharge on bombot cannister
  • Fixed collosal special button icon
  • Fixed issues where you could get one-shot by a spikeball/bomb interpenetrating
  • Dialog selection now counts wins and uberwins as well as deaths when deciding to show tutorials or not.
  • Improved that weirdness that was causing mousers to insta-die
  • Investigated speed reset at Bullet Central..might have fixed some cases of it
  • Fixed issue with spawncamp spawning box extent check causing auto-kills on enemies
  • Fixed issue wtih using items and then picking up another item causing permanent effects from the first item.
  • Removed fix with using items and then picking up another item causing permanent effects from the first item, because it caused catastrophic unhappy bugs

As always, thanks so much for supporting Tower of Guns. :-)