Developer postOriginal post (opens in a new tab)

New update up

> playtest will begin at 19:30 GMT+1 <

* linux build updated

Fixed:
- bots not finding cover properly and getting unresponsive to enemy attacks
- dynamite lit sequence could get reset by pressing alt attack button
- bots stepping on bonefires

Balance:
- Sharps draw sequence plays slightly slower
- sawed-off shotgun: short range damage decreased, a tad more powerful at medium range
- damage related speed penalty decreased

Changes:
- fof_desperados: cover and lighting tweaks, nav mesh enhancements