> playtest will begin at 19:30 GMT+1 <
* linux build updated
Fixed:
- bots not finding cover properly and getting unresponsive to enemy attacks
- dynamite lit sequence could get reset by pressing alt attack button
- bots stepping on bonefires
Balance:
- Sharps draw sequence plays slightly slower
- sawed-off shotgun: short range damage decreased, a tad more powerful at medium range
- damage related speed penalty decreased
Changes:
- fof_desperados: cover and lighting tweaks, nav mesh enhancements