< playtest starts at 19:30 GMT+1 >
* linux build NOT updated
Added:
- additional set of primary guns for TDM: players can choose between the basic set for increased notoriety reward and the advanced set for higher firepower
- further bot navigation improvements
- score penalty when player suicides somehow
- overweight warning when player carries too many weapons (overall player speed is slower)
Changed:
- fof_desperados: highest tier weapon crate place at the upper area, additional red crate added
- TDM: the advanced weapon set won't drop after player has been killed. Basic weapons and weapons from crates still drop as usual.
Balance:
- notoriety rewards for several weapons tweaked (lower for higher tier ones)
- Winchester 1893 shotgun: slightly more damage at range
- bow loads slightly faster
Fixed:
- assist reward doesn't apply if a player gets killed by world
- arrow getting into hand while reloading