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The Red Solstice pre release update

Another important milestone for The Red Solstice has been reached. After over over 300 updates that were pushed after we entered Early access, almost a year ago, today we announce our final big update before release. This version, a result of weeks of heavy crunching, has been distributed to press for review.

First of all, we would like to use this opportunity to thank our testers and dedicated players who's help with both identifying problems and keeping the game alive has proven invaluable to our project.

As mentioned earlier, the release date is set to 9'th of July. With the full release a singleplayer campaign will be included into the game. It will consist of 10 missions that will reveal much of the backstory, provide new players with the opportunity to get a better grasp of game mechanics and have hours of fun.

The increased amount of content provided by the singleplayer campaign and a full release in our opinion justifies a price change. At the time of release, game price will be increased to about 25 USD.

We understand that there are still issues with the game, but we are determined to keep the pace we have been keeping for the past few weeks (in other words, sleeping at the office and working 16 hours a day), and are convinced we will manage to iron out all the serious problems in time.

At this point we can only speculate about the exact future of the project beyond release, but we will in no circumstances abandon our baby, and will keep fixing any serious issues that might arise over time.

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