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Update v1.83 - A new BOSS, Fixes, Tweaks and Changes

New update is up!

We're trying to balance between adding new stuff and fixing old stuff so all of us are working on few a different areas... networking, gameplay, bug fixing, etc.

In this update we bring you a very nice encounter at the end of Insurgents mission. It will be hard, you will suffer, and you will feel EPIC after you defeat this newly finished BOSS > Vivian Parks - Nyx :) Study, make tactics, and defeat it!

We also added a new achievement! M.E.R.C.S, new ones coming soon!

There are also some new skills for certain classes and of course we're tweaking/fixing stuff you were annoyed by.

There has been a huge issue with a bug that occurred, having people earn a lot more experience for Fast Evacs.

This led to players that had high ranks but were inexperienced for high waves, which was definitely not intentional. It's a huge bug on our side, so we addressed that asap. Now, additional XP is given for reaching high waves and killing bosses. Boom boom.

We're constantly working on improving our netcode as well as the stability of the game itself.. and more importantly, we are listening to the players! :)

Enjoy your survival!

Ironward

Change Log 1.83
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NEW STUFF!!!

- plasma fire(spawns on wave 10)
- NYX endgame boss improved to the desired level of quality, have fun dying
- Marksman: nano trap working
- Heavy Support: ammo link will give 20 ammo to GAR weapon per level now
- Terminator: enabled vindicator energy system

GAMEPLAY & GENERAL

- pistol will be affected by light weapon component(assault)
- forced EVAC XP reduced, added additional XP for taking out bosses on high waves
- fixed issue with suppres area(heavy support) now each level will passively increase cone radius of minigun
- on BUNKER MODE, after wave 9, no player will recieve revival anymore, this is to be consinstent with normal mode
- Medic: lifedrone revival tweaked to 140-90 sec(max level)
- Medic: lifedrone will restore full combat suit levels now
- turrets can be activated again in prologue with powercells
- Hal9k can be used again
- fixed bug where heavy support could have 2 BETAIV active on themslves providing unlimited ammo
- fixed bug with beta IV freq causing players to gain ammo(only 1 aura can be active at a time on same person now)
ACHIEVEMENTS
- added [M.E.R.C.S.] achievement!

GUI

- character and mission dialog will no longer block mouse interaction
- red storm description fixed
- added icon for directional explosive
- added LOBBY button on right side for regional/gloval, left side is NOT used anymore

COMMON

- bulgakova in prologue changed to female model
- sector boundaries fixed
- game will now remember setup you used for your last game
- continued working on improving stability of game
- fixed voice messages desyncing themselves(first part)

NETWORK

- resolved some monster sync issues