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The Red Solstice 2.93. Killed enough Santa yet?

With update 2.93 we bring you changes including hellfire tweaks, a new monster, loadout saving, active games display and enemy at the gates mission revamp.

Our eliminate Santa contest is over!

First of all, congratulations to our winners,
Wrecker with 363 kills,
SorrowSoul with 294 and
=(eGO)= Dutchoper72 with 278. kills.

Good job people, some goodies are on their way!

We are very happy with how such events affect the gameplay and we definitely plan on holding more similar events in the future.

Looking at the list of all the players who scored at least one kill gave us some insight into a number of unique players that played over the holidays, and we were very positively surprised. Thank you all for trusting us!

After a bit of holiday of our own we're all back at the office, working at full speed. As a result, we can formally announce a number of changes including:

Item synchronization has finally been fully implemented. Clients should now always be seeing same items in their inventory as host sees. This should eliminate rare but irritating situations where someone drops SHIVA on his head thinking he is using a medkit.

Hellfire's shockwave and burst will now add to napalm burn strength, giving subsequent fire from arclite additional damage.

Current loadout will now be saved (and synced with Steam cloud if the game was started through steam client), so players will be able to keep their loadout through multiple games.

A new monster was added called creeper. He is spawned in dark places randomly, and will attack viciously if exposed to light.

Enemy at the gates mission has been slightly revamped. It will now give considerably better rewards including better items and more XP.

Lobby menu has been reworked a bit. New "active games" button will display information on all games currently in progress. This should allow players to determine more easily if a game could be opened in the near future. Additional cosmetic changes should make the menu feel more fluent overall.