Additions
Add a level-clear condition based on total damage.
Add the "Wrench" item, which can be used to change item ports.
Add a backpack button to the "three-choice treasure chest" interface for easy item checking.
Add the "Kitchen Knife": Killing enemies with it drops health-recovery items.
Add the "Void Passbook": It can convert lost chips into normal chips.
Add the "Void Treasure Pot": It multiplies the amount based on lost chips.
Improvements
Mark the maximum star level for each item.
Extend the duration of short-lived buffs, such as "Blood Moon Fang".
Highlight other items that can be synthesized.
Enable interface rotation by simply hovering the mouse over an item, without the need to click and select it first.
Display the "Retry" button before the level settlement screen.
Allow direct use of "Wooden Hammer" and "Golden Hammer" to upgrade item stars immediately, instead of waiting for the next battle after linking them.
Ensure the store always sells the "Wrench".
Fixes
Fix the issue where the "Nightmare Tome" was not taking effect.
Fix the bug where items in the "Cursed Seal Store" reappear when the UI is closed and reopened after purchase.
Fix the problem where "Penetration" effect could go beyond the map boundaries.
Fix the bug where the spell energy value was sufficient but displayed as insufficient.
Fix the issue where pressing "V" to switch modes was visible when clicking on cursed seals in the encyclopedia.
Adjustments
Adjust the "Thief Cursed Seal".
Adjust the maximum explosion limit of "Splash Grenade Dash".
Remove the requirement to touch the cross; holy light will appear automatically once the level-clear condition is met.
Adjust the balance and unlock levels of a large number of items.
