Changelog Demo v.1.1 – THE CURSOR UPDATE
Hey everyone!
We’ve just pushed a small update full of bug fixes, polish, and quality-of-life improvements for The Good Overlord demo.
Let’s go over it:
MAJOR FIXES
Fixes & Tweaks:
- We rotated the cursor, now it points like a normal pointer would.
We heard you.
It happened.
It was painful.
- Lava tiles now react more clearly when the hero steps on them.
- Crossbows trajectory now don't make the game lag
- Hero pathfinding has been improved to prevent him from getting stuck.
- Several monster ability descriptions have been clarified.
Boss Fight:
- Carmelo – Turns out the hero was very committed to grabbing coins, even mid-boss phasing. We fixed that.
- MKUltra – Healing turrets no longer spawn on top of each other.
MINOR FIXES & POLISH
- More sound effects have been added across the board.
- Eden’s relic selection now gives clearer feedback when you select your relic.
- Shadow fixes on Eden's shop, now it doesn't cover the bottom UI.
- Keywords now appear even inside the bag when checking a monster data card
- Some balance tweaks here and there.
- New interactables have been added to the Overlord's office. Go poke around.
- All UI buttons now jiggle while they're hovered over. Yes, it was important.