[img=http://forced2.com/images/Forced2_Update_A10.png]
Hello again everyone,
Today we’ve got an update focused on helping the new users we bring in find their way through the jungle that is FORCED 2.
It brings a focus on the starting flow people get when they boot up the game and the options available in the beginning.
As always it brings lots of fixes and changes as well, not all of them written here :)
Features
- Added a lot of one-time quests designed to introduce players to the game.
- A new mode has been added: The Pit. It functions as the main single player mode, where you can do introductory quests, unlocks new enemies and environments and test out your decks.
Balance & Changes
- Tweaked the basic Squire of Light deck to include an upgrade for his Guardian Light ability rather than Speed of Light
- Desperate for Kills mana cost increased from 2 to 4
- At the Ready speed increase reduced from 3 to 1.5
- Introduced a prototype of our new card graphics to the Shop, these will soon be deployed to the entire game
Misc
- Fixed an issue with the timer for the daily not displaying the correct time until daily reset.
- Fixed an issue with the rankings page not showing rankings properly
- Fixed an issue with the leaderboard after a daily run not displaying your time correctly
- Fixed an issue with the leaderboard after a daily run not displaying your rank correctly
- Fixed an issue with the Ratbo boss not being able to shoot over low walls with his gatling gun
- Fixed an issue with the level 1 bazooka rat not being able to shoot over low walls
We hope you have a great time trying out the new quests, and remember to give your thoughts on the forums.
Enjoy!
-BetaDwarf