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Today we bring you some really interesting features!
Note that all progress up until now has been wiped, so you’ll have to re-unlock any cards you had. This will happen a few times during the alpha.
Features
- New boss: Earth Elemental, appears in the first world.
- Implemented a completely new loading system This will greatly decrease loading times between arenas, but it may have introduced any number of bugs to the game, so please don’t hesitate to report stuff on the forums!
- Introduced an Honor Ranking system. Players can now gain honor when they complete a match or lose some when they die. When a daily ends, the top 10 players will gain honor based on their position. There is a ranking that shows the 10 players with the most honor gained.
- 2 new cards, Ability Bolts and Item Salvage
Balance & Changes
- The Flying Small Fire Dragon can now fly over low and destroyable walls
- Firewall time per arena reduced from 50 to 40 seconds
- Rescaled Squire of Light’s Guardian Light from 2 to 4 seconds duration and 10 to 12 seconds cooldown.
- Squire of Light’s basic attack now applies it’s movespeed reduction slower, meaning he will take longer to reach full stop.
- Graw’s movespeed increased from 3 to 4.5
- Graw now uses his Spit attack much more often when you’re out of melee range, and the projectile travels faster.
Misc
- Decks can now be given a name
- Cards in the decklist are now sorted by cost and they stack if there are two.
- Fixed an issue with the Chasing Ghost avoiding low walls instead of flying through them
- Updated Squire of Lights Guardian Light card description to reflect the healing removal
- Added Light FX to Squire of Light’s helmet
- Fixed an issue with Volco’s volcanic strike appearing outside the arena in the Sunken Temple world
- Introduced a slight delay to boomers exploding when they die, this should alleviate the lag associated with chain reactions.
- Fixed an issue with Stormbringers basic attack being able to fire twice if you interrupted it with a Chain Lightning
- Fixed an issue with skills that killed things instantly not refreshing their cooldown when muscle generator triggered on that kill
Enjoy!
-BetaDwarf