Developer postOriginal post (opens in a new tab)

Update 41 - A live update :)

[img=http://forced2.com/images/Forced2_Update_41.png]

Contestants!

This marks the release of my first update to the show after it went live.
Mostly I’ve been focusing on fixing issues reported by the community and polishing the last few things that didn’t make it into the release build.

I’m working on something exciting at the moment, stay tuned for the next update!

Here is the full changelog for Update 41:

Balance

    Cards:
    • Taunt is now 2 charges with 3 health per enemy, instead of 4 charges with 2 health per enemy.
    • Poison Winds mana cost reduced from 4 to 3.
    • The Nuke mana cost reduced from 6 to 5.
    • Call The Sun mana cost increased from 1 to 3. Damage increased by 50%. (was in this update, not in 40 as previous patch notes suggested)

    Battle Rules:

    • Chain Reaction reduced from +200% to +150% portal speed.
    • Delicate Summons reduced from +200% to +150% portal speed.

    Quests:

    • Bend it Like Beckham mana requirement lowered from 10 to 8.

    Enemies:

    • Garden Lynx health down from 200 to 150

Quality of Life

  • Better feedback for the explosions of Combustion Corpse and Aftershocks. The different size should be more visible now.
  • Clarified Raff's Son tooltip
  • Search function in deck builder improved
  • Clarified Magnetic Weapon description
  • Updated Volco's Volcanic Strike tooltip
  • Updated some card titles
    • Extreme duplicator 9000 renamed to Extreme Duplicator 9K (title was too long)
    • Scroll Of Raining Daggers renamed to Scroll Of Daggerfall (title was too long)
    • Ability Bolts renamed to The Aeselator (Kickstarter reward to name a card finally came through)

Fixes

  • Performance and stability improvements.
  • Fixed an issue where armor pieces could fail to spawn for priestesses and Apep.
  • Fixed some cases where the replenish mechanic could bug.
  • Fixed quests for completing Grand Return with specific contestants.
  • Fixed Caaareful quest.
  • Gotta Go Fast's speed buff was not stacking.
  • Raff's Flame Swords should no longer leave any permanent fire trails.
  • Blood Pact now interacts correctly with the Soul Break rule
  • Fixed some bizarre issues with Fairy Bottle.
  • Fixed a bug that could make Scroll of Steel last forever
  • C-SAR no longer yells that you've earned a boon during the victory cinematic
  • Fixed an issue where Ruby could stop spawning bombs because of damage that penetrated her shield
  • Quest reward popups no longer say gold when you earn shards.
  • Allied priestesses shields are no longer hostile.
  • Added a safety for Garden priestess’ shields being untargetable, they should now expire after some time
  • Denver should no longer try to charge through walls.
  • Infused Blocking and Infused Strikes should now give the correct base value when received from the artifact rule.
  • Can no longer bypass gold reward by skipping through defeat screens with esc.

-Stay entertaining
C-SAR