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The Perky Update

So much new stuff! Hold on to your butts!

WHAT'S NEW:

  • Updated enemy portraits for world 1 + additional tile cleanup and polish
  • The "perk" system! Ghosts will teach you new powers over the course of your adventure.
  • Open your bag to se a consolidated stat screen, too
  • 4 new classes!
    • Wizard - picks up 2 copies of every used coin, but drops an additional 2
    • Fairy - Additional HP +damage, but takes recoil
    • Vampire - constantly dying, takes health from enemies on hit
    • Gunslinger - faster casting, but coins don't stsck and can't re-draw

  • Daily challenges now have an associated class

TWEAK/BALANCE:

  • Templar is completely re-worked: she does little damage, but powers up by healing
  • Ghost drops coins out of battle now, too
  • Loonie coins are nerfed a bit
  • Deities show up on the title screen to explain their uses
  • Others which I forgot...

FIX:

  • Level exits can't be blocked now (I think!)
  • Right click to re-draw works again
  • Secret entrance spawns are placed better
  • World 2 crypt entrance is locked, as it should be.
  • Negative value coins don't effect your score
  • Others which I forgot...