It's been a while. There's a lot of new stuff here!
WHAT'S NEW:
New secret world
5+ new enemies
25 new coins
9 (!) new bosses
Some updated/wip sfx, and ambiance
New art for some classes and almost all enemies, now
Stuff I probably forgotWHAT'S TWEAKED:
You can only enter the crypts from level 2. You have to stay down there to reach the deepest levels.
Donating to deities will also discount some items in the shop
Blessing ghosts will sometimes spawn in locked/hidden areas, in crypts
A few coins and enemies were tinkered with a little bit
UI fixes and tweaks for gamepad
Various optimizations
Stuff I probably forgotWHAT'S FIXED:
Crypt level generation bugs
Can't-interact-with-anything bug
Repetitive shopkeeper sounds
Overlapping/non-playing music
Stuff I probably forgotThe game has 2 endings now, though both need a lot more cleanup. We still have a few really nifty chunks of content left to squeeze in, but for the most part this is the beginning of the end for us. We're pushing to get the game done!
Still working on bugs and memory issues, by the by. Most but not all reported bugs have been fixed (on my mind right now is weird resolution issues for a small group of people on the options menu--sorry!).