We're flying off to PAX!
What's New
What's Tweaked
What Fixed
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Mostly these last few days weeks we've been focused on stability, and finding ways to re-balance what's there. After we come back from PAX, updates may slow down pretty sharply as we approach finishing up the game. Our self-imposed deadline to stop development is at the end of September. We'll want to keep some things secret for when it actually launches, of course. :)