Developer postOriginal post (opens in a new tab)

Balances and Fixes

It's been a while!

WHAT'S NEW

  • Pendant item in the shop! It heals you a little bit at the start of each level.

    WHAT'S FIXED

  • 0 coins when you load a quicksave
  • Steam Achievements on Mac... in theory (we haven't been able to test this ourselves yet)
  • Misc. crashes (including one pertaining to the Shroud)
  • Exit button on controller on the Collect screen

    WHAT'S TWEAKED

  • Values on a few coins (notably, the Vampire coins are weaker now)
  • Stealing/dropping on an enemy whose bag is empty will drop/steal their active attack, ending the battle. This makes steal/drop a lot more viable.
  • The chance of drawing coins that "draw more often" now scales up a bit with the size of your bag. So even if you are carrying many many coins, the "draw more often" coins have a baseline chance of appearing in your hand.
  • Deities now give a hint as to their playstyle

    ---------------

    We're also cooking up some other things. Stay tuned! We hope these little fixes today will make the game a little smoother to play for everyone. There are still some minor issues we'd like to iron out over time, but with this we've addressed many of the most common complaints.