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Hot update patch on November 29th

The update for Shadow of Fear is as follows:

1. Remade the zombie generator, now there are three randomly generated zombies in the map, and zombies will not be generated in front of players;
2. The difficulty of zombies is slightly reduced;
3. Solved the problem of players being interrupted by other actions while performing tactical actions, resulting in bugs;
4. Solved the problem of weapon overlap caused by the M78 assault rifle being able to be purchased even after its super powerful modification;
5. Solved the problem of individual weapons not being able to purchase ammunition;
6. Modified the default value for game resolution scaling, now the game defaults to 1080p rendering resolution
7. Modified the game settings to display the percentage of resolution scaling, and now 200% is the rendering resolution of 1440p

"Evil Spirit Freight Yard"
1. Solved the problem of partition walls being able to buy beverages;
2. Solved the problem of zombies getting stuck in the cargo box;
3. Solved the problem of zombies knocking players away;

Underground Facilities
1. Modified some terrain obstacles;
2. Modified the navigation grid movement area of the zombie.