With the year almost over, our development team is pushing hard through the final stretch!
It’s been about a year since we released the announcement trailer. The opening scenes—spirits drifting around the Kiyomizu-dera temple area, and Musashi absorbing souls on stage and deflecting sword strikes—were created specifically for that announcement. (Those scenes don’t actually appear in the game.)
At the time, we really wanted to include at least a bit of gameplay footage, so we managed to work in the swordplay action against the Hitotsume Gasa. Looking back at it now, it’s clear just how much the visuals and gameplay have been polished since then.
Right now, we’re preparing multiple new trailers and discussing what kind of visuals they should feature. Since we’re capturing footage alongside ongoing development, each scene goes through careful checks by the team—making sure there aren’t any unfinished elements, and that we’re choosing the best possible cuts.
Everyone on the team is incredibly detail-oriented and demanding, but thanks to that, we can really feel each trailer becoming better and better.
We still have many new trailers and supporting videos planned, so please look forward to what we’ll be sharing next year as well!
— Producer: Kadowaki