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📝 Weekly Oni Memo #20

Development is going smoothly! Since I want to make sure the action really feels good to play, I’ve been testing our in-progress build even more than usual. The rush you get when you perform an Issen, parry, or deflection just right is really coming together.

The formidable foes—one of the game’s highlights—are shaping up nicely as well. Not only do they look impressive, but each one has a unique fighting style that makes every encounter fun in its own way. We’ve posted introductions to the combat system and these formidable foes on the official website, so please take a look!

The photo here isn’t from my own gameplay, but it shows a battle against Greater Nue. I hope you’ll look forward to seeing what kind of fight it turns into. I’m also attaching the name hand-brushed in calligraphy by calligrapher Mai Yasuda.

I’m hoping to share some gameplay screens I record myself in the future—though action scenes are probably best left to the pros. Maybe I can at least take some stage and field screenshots.

—Producer Kadowaki

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