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Turbo Dismount Update #8 - Usability & Performance Update!

This update improves Turbo Dismount all over! Better subscribing to Workshop levels, better performance, improved visuals, tweaked physics... it's a long list!

Update #8.1:

  • Skid marks now recorded properly into replays
  • Achievement debug messages removed
  • Airtime icon improved

Update #8:

  • Mr. Dismount terminal velocity and rotation improved!
  • NPC vehicle collisions improved (proper mass / velocity inheritance - you'll see!)
  • Much improved Workshop level browsing and subscription experience!
  • Quality selector! Hold down alt-key when starting the game to bring out the quality selection screen!
  • Space Program now brings Glory to Arstotzka! - Huge congrats to Papers, Please for well-deserved IGF victories! We tip our hats!
  • Nuts, bolts and springs now fly around in collisions
  • Bobblehead photo now properly looks at the camera in replay mode
  • OSX version now properly starts in the foreground
  • Unvisited and unused levels and items now have an indicator icon
  • How did we now have this before? SKID MARKS! Of course! (Not visible in replays yet.)
  • Impact sounds improved with a little more punch
  • Airtime noted with an icon and score bonuses
  • Also plenty of under-the-hood improvements to performance and memory management

--- Update history ---

Update 7:
You can now create traffic in your levels!

- NPC Vehicles can be spawned! Create pile-ups of your dreams!
- Performance improvements and fixes
- Longer level timeouts for Workshop levels
- Level Editing Guide updated
- New example levels in the level editing tools package

Update 6:
You can now create new levels and share them over Steam Workshop! Read the Level Editing Guide and make metal moan!

http://steamcommunity.com/sharedfiles/filedetails/?id=229436864

Other stuff:

  • Subscribe to Workshop levels in the Workshop! Play your subscribed levels by pressing the "Browse Workshop levels" button in the level selection screen!
  • Scoring tweaked! We now have a damage multiplier for quick consecutive impacts!
  • Free Cam added! See the crashes from any angle with WASD+LMB! (And Q, E, ctrl and shift)
  • Hide the on-screen HUD with ctrl-h for perfect video captures!
  • Hotspots and vehicle spots now have a direction indicator
  • Physics have been tweaked for improved stability (particularly when you pile stuff in the editor...)
  • Road cone obstacle placement fixed
  • New objects to place in the editor: steel beam, bush
  • Small collider tweaks in many levels
  • Replay stutter fixed
  • Icon drop shadow fixed
  • New environment in the editor: hills

Update 5.1:

  • The skateboard no longer trips at Loop de Loop
  • The Wedge no longer flies over the level borders on Skid Marks
  • Reset-button back-and-forth twitching fixed

Update 5:

  • New level: Like a Glove! Practice your parking skills!
  • New vehicle: Street Slicer - a skateboard to rule the roads with!
  • New vehicle: Token Bird - because all games that become mega-successful need a small round irate fowl that flaps a pair of minuscule wings! World domination guaranteed!
  • Sasquatch tweaked, our monster van is now even more monstrous!
  • Roadblock tweaked to be a fun hazard for skateboarders
  • Some new ground tiles, black vignettes, other small improvements

Update 4:

  • New level: Loop De Loop!
  • Palm trees! Run into your new springy friends!
  • Regular trees fall apart now
  • Improved lighting and colors in most levels
  • Storm Drain setup camera and colliders fixed
  • Corley durability fixed (now possible to drive in Storm Drain)

Update 3:

  • Mac support added! Please let us know on the forums if there are any issues.
  • Separate Friend Leaderboards
  • In support of gender equality, Ms. Dismount joins the fun!
  • New level: Roundabout
  • Invisible level border walls now have a lovely impact effect
  • Bug fixes (particularly for those of you with the game hanging at start)

Update 2:

  • High score cache system added: scores are no longer lost
  • New vehicle: Ranger, wheels fit for a general!
  • New obstacles: Lowblow and Roadblock
  • First Person Camera Mode! Our and your worst idea ever! Click-drag in first person mode to look around.
  • Camera position is stored between dismounts
  • Tweaked character poses on some vehicles
  • Space bar can be pressed to Dismount and Reset
  • Control key help added to Options-screen
  • Target-button renamed to Cameras
  • Superduper 16X slow-mo speed added
  • Version string in options

Update 1:

  • Scoring fix - the game now calculates impacts differently, reducing scores from glitches. Leaderboards will be reset to allow for new scores!
  • Camera distances tweaked, you can now pull back farther
  • Middle mouse button switches the view target
  • Switch between mph and km/h in the options
  • Help text in customize-menu
  • More smaller bricks in brick wall obstacle