Hi everyone!
Today we are releasing update 1.15 (3.8 gb) in our efforts to provide the best game possible. Update 1.15 is a vast improvement over the previous build in terms of graphics and game-play. We truly appreciate everyone who has invested in the game so far and will do our best to provide you with the finished product you expect, even if we can't hire more help and it takes a little longer than we had hoped.
Sincerely,
Shaun
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Changelog from 1.14 to 1.15
Various AI tweaks
New Plasma pistol with laser sight
All weapons are now accurate
Fixed lighting on doors
Added a New simulation - Last Survivor
Enhanced Weapon sights on Battle rifle, assault rifle and Mk4 4 prototype
Added more graphics options
Enabled 3d support (stereoscopic - side by side for 3d monitors)
Fixed popping up enemies
Re-balanced story mode
Reduced most AI`s hit points slightly
Improved Lighting
Laser pistol and laser rifle recharge quicker
Reduced some swarms in story mode
Fixed Scavenger Challenge
Faster reload times on plasma weapons
Added shades and improved weapons
Made some weapons smaller such pistols and some rifles
Fixed more collision issues
Removed collision form dead bodies and cables in hangar
Lots of new and improved textures
Fixed longs waits between waves in onslaught mode
Fixed various typos
Moved shield in deck 1 elevator so its easier to get to.
Increased brightness and range on weapon tac lights
fixed all old flickering lights
New post process effects
Numerous other fixes and improvements.
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The game now plays and looks much better, some users on low end - medium machines may notice a slight FPS drop in 1.15
There are weapon and enemy guides available in the guides section! These will soon be updated with the changes made in 1.15