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1.5 Update Released

Hi Everyone,
Its April Fools Day and the 1.5 update has many many improvements in some key areas and thanks to marc, custom keybinds! This is the first update to have custom keybinds so there is still a little clean up to do on it so the menu has some artifacts in this build.

ChangeLog from 1.4 - 1.5

Custom Keybinds
Increased Sprint to 11 seconds
Fixed Death in Enginnering at start - lights Out Crash
No Aliens in CArgo Hold on Free roaming Explorer sim
Paths Ruibuilt In Cargo hold and other areas
Added more medikits
Fixed remote access terminal in Hangar 2
Fixed out of world bug in Sub Access Corridor
Clip count stays on screen a little longer
Replaced Plasma Pistol
Replaced Shotgun
Replaced SMG
Added HAW (Heavy Assualt Weapon)
Cleaned up Zombie Physics
Cleaned Up Lurker Physics
Added some new zombies

Have fun with the new build, and dont forget! Look for weapons!