Midsummer's Eve has arrived, and with it a magical portal to a realm filled with mischievous faeries!
Patch Notes 3.2.2
Improvements
- The Vim shard vendors have moved back a little bit off the path to make room for the Midsummer Revelers, but they are still there under the trees!
- Yorick's Gathering Hat: We increased the change of getting a mote of yorick while wearing this hat to 40% (instead of 15% without the hat).
- Party UI can now be shrunk or hidden altogether.
- Chat UI is now always on top of party UI and center bar as long as it's in focus.
- COG Suppliers now have icons over their heads when they have supplies available.
- Adjustments to hopefully decrease loading time and increase framerate.
Bug Fixes
- Fixed: There were some places you could get stuck in the Valley of Oblivion
- Fixed an issue with giving Balfoure the Sumpty Cabernet. Future players will no longer be able to get bugged, but if a player is already bugged they will need to return to Gormlaith who will give them another bottle. Taking the new bottle back to Balfoure will fix the quest and let it proceed.
- Fixed: Level locked all quests level 45 and above.
- Fixed: Sequenced locked several of the higher Pyrrus quests to prevent exploits and broken quests.
- Fixed: Set several Pyrrus quests to be main quests (for filtering in the quest journal)
- Fixed: Spiders near the infested farmshack in Lower Ethos no longer aggro on sight.
- Fixed: To get full XP credit for a zingara kill, a player must be at least 10 levels below the zingaras level. However a player any amount of levels above the zingara will still get full credit.
- Fixed: Moved Celestria in Mounds so she won't sink into the ground. (This also fixes some missing NPC's elsewhere like Horace and Rhyming Rowena).
- Fixed: "the quest journal for the big spiders are bigger than small gnomes quest says 'he will give me a special damage potion if i help him' but the reward is a clockwork harvester."
- Hopefully fixed bug causing game to freeze for long periods of time and then disconnect while entering a zone between 60% and 80%.
- Fixed bug causing bug report to sometimes fail to send.
- Fixed: Making your character shorter or taller would affect run speed and jump height.
- Fixed: I gathered my daily supplies. The amounts that I received were inconsistent with the amount that is stated in system messages.
- Note: When opening an item from the inventory, system text will no longer tell you how many you got.
- Fixed: Bug: "Confusion on the missing pickaxe quest.
- Fixed: local teleporters (e.g. in Traven) sometimes show up as not found even if they have been found.
- Removed the Mortimer Quest - it was too buggy.
- Fixed bug causing village rank selector to almost immediately disappear.
- Fixed: characters who have lost their house sometimes still seem as if they're in the village.
Known Problems
Here are some things we're planning to fix soon:
- The mischevious faeries are a little too...well, mischevious. They will be made a bit easier next week.