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Patch Notes 3.1.1 (part 2)

Bug Fixes

  • Fixed: Level 11 fruit tree in addicts won't let you pick fruit from it. You click on it and nothing happens. loc -284 35 323 There are other trees near by.
  • Fixed: The description for bunny ears references energy
  • Fixed: Way too many chess pieces are being gained: https://forum.villagersandheroes.com...l=1#post104422
  • Fixed: Floating tree in village: 0 23 288
  • Fixed: Some Npcs are underground! For example, Celestria in Mounds.
  • Fixed: Reborn XP bonus was not working.
  • Hopefully fixed a bug causing the game to freeze for long periods of time after sending mail or trying to open the shared vault. If you continue to get this issue, please send in more bug reports!
  • Hopefully fixed all issues involving inventory items having the wrong bitmap or not being updated. If you continue to see this issue, please send in a bug report!
  • Hopefully fixed bug causing health, spirit, etc. to get frozen and not update even after taking damage etc.
  • Hopefully fixed a bug causing quests and bounties to occasionally stop working after a rebirth, until relog.
  • Fixed a bug causing the game to crash while loading if config.cs or prefs.cs was corrupted.
  • Fixed a bug causing players to lose their rebirth if they increased any skill (not just their combat level) up to their old level.
  • Fixed: Clicking on Rankings, Buy Crowns, Game Guides etc. was not opening a browser on some computers.
  • Fixed text that didn't update in the skills window and rapid crafting slider.
  • Fixed: swapping items between inventory and village vault caused the item that ended up in inventory to remain with old icon (tooltip is correct however).
  • Fixed: attempting to equip items from the wrong class appeared to work, but in actuality they'd be backwards (tooltip would be correct).
  • Fixed a bug causing players to get caught at Eamon after turning in the pages. (Players who were caught will need to talk to him again for the quest to progress.)
  • Fixed a bug that would cause Tarquin to have no dialog (would often times show up as the last dialog the player read). Players who had this bug will need to talk to Helga and get another Apriquat Biscuit, then talk to Tarquin.
  • Fixed a bug that would cause a players quest to get stuck if they lost Tarquin's tablet (Tarquin will give you another now).
  • Fixed the windows in the crypts for Village graveyard.
  • Add Ayden back to Ardent City
  • Shift-Z was fixed. It shows frames per second, ping, and other game diagnostics.
  • Fixed The fishing spots in lady's lake are invisible. Also, Vinton.
  • Fixed the floating garden ramp at 831 -543 50 in Lower Ethos Island
  • Fixed the three woodcrafting tables near Marigold Marina to work.
  • Fixed some of Rickardi's text to be correct (and not talk about carpentry).
  • Fixed so crafted chess pouches no longer drop small vim pots. They will occasionally drop Motes of Yorick instead.
  • Fixed the level 20 elder fragment to say where Elk's Shadow really is.
  • Fixed: the /bug chat command wouldn't work.
  • Fixed: Yelena's Bug Quest in Lady's Lake does not give the player an update (like most quests do) that the quest is done.
  • Fixed: Mutagen Zogs no longer are in game or drop
  • Fixed: When I die in Ethos Island, I resurrect at 13 25 121, on a hillside
  • Fixed: Yorick's Hat description - Description reads "...does not increase the oods of finding supplies...". should be odds.
  • Fixed: Removed the tutorial message in the keep about aggro.
  • Fixed: The prickly herb at location "You are at 623 -149 53 in Lower Ethos Island" is impossible to select to gather the calming thistle.
  • Fixed: -171 211 19 Briny Caverns: something is launching missiles through the rock wall and hitting me - I can't see them

Notes

  • Player report: "This morning I entered in game and after a short loading (like a patch), I inserted email and pass to log in, and I have noticed that the new font used has changed, now is much larger and more invasive!"
  • Otter Note: This means the custom font isn't getting set up correctly. Please send us an in-game bug report.
  • Player report: "The strangest thing is the attitude, set to heroic but in game is cool, but if I put cool in game is shy (lol)! See pics.(https://forum.villagersandheroes.com...l=1#post103258)
  • Otter Note: From what we can tell this is just a delay between setting in the character window and in-game.
  • Player report: "If i get poisoned while i have a curse, the curse is gone. She says both the icon and effect of the curse is gone when she get poisoned."
  • Otter Note: Mummies curses share the same 'slot' with one another. So if you get cursed by one mummy with one type of curse, and then a second mummy curses you with another (like decay, the poison over time curse), it will stomp the old one. I tested all the mobs around the area that it was reported in and nothing stomped the mummies curse except other mummies (code looks solid too).

The following bug reports we cannot reproduce:

  • Federico and Stella don't have quest markers in oak valley. Also, their quest pertains to mega-looters, but those are no longer available in the item shop. maybe it should be adjusted to more current information.
  • The daily fishing charter NPC, Tasny, in Elk Meadow is missing an exclamation point over his head. (Not sure, but the brick house behind him might be obscuring it.) Oldn, the bugs daily NPC in Mounds, is also missing a daily quest marker.
  • Otter Note: You have to be level 5 for both of these to show. Also, depending on how many quests you have, it may take a while for it to show after zoning into the zone.
  • Mortimer is still broken. When the lucky card is used, the quest does not complete.
  • I made a hat and it is nowhere to be found - tried relogging, tried moving stuff around, tried moving zones. The hat i crafted inexplicable showed up inside vault - not sure how that one happened as I was at the tailory.
  • Otter Note: If it happens again, please send an in-game bug report

Known Problems

Here are some things we're planning to fix soon:

  • Character height is (incorrectly) altering run speed.
  • Occasional Lag - spell/feat icons turn green, and cannot be used for several seconds
  • Bug Report fails to send for some players.
  • Sometimes when Gardening, the character animation will stutter
  • UI
  • create a more minimal UI for systems with lower resolutions
  • don't close windows when clicking outside them
  • an option to use a non-italicized font for text
  • Solve the problem Priests have with conflicts between party gui and chat gui.
  • Zombie bug: "Sometimes after I die, I just stand there with monsters hitting me like I am still alive."