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Situation Report - 3

Hello gamers!

Well, shoot. It looks like some people are pretty mad about the bundle, and the lack of news on any updates. Well, I'm sorry. It's not that we've abandoned ship, or have been ignoring you. We've just been working really really hard.

So, let's get down to business: Where the hell is the update? The answer is a resounding "It's coming". And -that- is exactly why there have not been any updates. Rebuilding the game is a messy process, and unfortunately, that means that everything we could show you for the first few weeks would be -less- impressive than what you already had. When we post updates, we get accused of trying to scam people into buying the game, and when we don't post updates, people think that we've abandoned the game.

I'm here to give you all the answers we can provide:

1.) We have NOT abandoned the game. Here's proof:
http://imgur.com/OdnVtre
If you look closely, that's Cargo; but not as you know it. It's been rebuilt, and now has a more dynamic environment. The boxes get tossed about during fights, the glass on the rails breaks if you shoot it, and the layout and visuals have been overhauled. You'll also see the new Aim-Down-Sights feature.

2.) We realize that it's taken longer than we said to release the game. Really, we're sorry. You don't care about the sob story behind it all, but I'll give it to you anyway: We got ripped off. We had to find new programmers right after the game was released, which took a few weeks. Once we hired them, they set to work trying to repair the game, which we tried for a few weeks. When it became obvious that the game was broken beyond repair, we opted to rebuild it. We then lost all but one programmer, who's been working his ass off to rebuild the game as soon as possible.

3.) -I- realize that there's been a lack of updates. As I mentioned before, the game was being rebuilt from scratch, so there wasn't much to mention aside from "feature [X] was re-added today". Of that's the kind of update you want to see on a regular basis, leave a comment, and I'll start posting them. You and I both know that if we put out regular news updates without any game updates, that we'd just keep getting accused of trying to milk the game for more cash.

4.) Which brings me to the next point: the bundle. I can honestly say that I didn't think people would get so mad about it. We didn't want to do any bundles, and we've been contacted by a -ton- of bundle companies. Most people like bundles. Regardless, it was entirely necessary, so the issue is moot. Final Rush made approximately %6 of its initial cost in revenue since its release; all of which has gone back into the rebuild. We've been rebuilding and improving the entire game for a mere %6 of what it cost the first time. The bundle was entirely necessary to get enough money to pay the bills until the game is released. It was either BUNDLE, or stop. And you'd probably be madder if we just stopped.

5.) Ask whatever questions you want in the comments section and I'll be happy to respond and take appropriate verbal abuse.


We're going to go back to counting bags of money while trying to figure out more ways to scam people into paying for indie games, because that's what us mischievous indie game people do.

- Luke, Strike Games