Hello gamers!
Many of you are probably wondering: "Where's my update? This game must be a rip-off!"
I'm here to give you an update on the 'update situation'; I'm going to pull out the old tried and true Indie excuse "it was harder than we thought it would be!"
The truth is, we've had a bad run of luck. It turns out our professionally made code was complete rubbish. We wanted to add multiplayer ASAP, but it turns our Final Rush doesn't like Steam, and vice versa. We simply couldn't get the two to talk to eachother. After trying for a few weeks to resolve the situation, we ended up making the only possible, and most extreme choice: Rebuild the entire codebase. (The code was -that- bad)
We had to hire new programmers, and get them all setup and good to go; and start rebuilding the game.
This is of course a very involved process. It wouldn't be possible at all without the sales we've had so far, giving us the funds to survive of bread and water while we work to make the game better than before.
The good news is: When the game is updated to 2.0 in a few weeks, it will have functional multiplayer, and will be much more stable, efficient, and fun (Better AI, etc). We're responding to all the feedback we've received so far - We'll then begin a string of regular updates which will add functionality and content.
We're not dead - we haven't left, Final Rush isn't abandoned. We're working hard to give you the best product possible. So please keep any and all feedback rolling in. We really appreciate all the support so far!
- Luke, Strike Games